Search results for " game theory"

showing 10 items of 120 documents

Olfactory cues and the value of information: voles interpret cues based on recent predator encounters

2018

Abstract Prey strategically respond to the risk of predation by varying their behavior while balancing the tradeoffs of food and safety. We present here an experiment that tests the way the same indirect cues of predation risk are interpreted by bank voles, Myodes glareolus, as the game changes through exposure to a caged weasel. Using optimal patch use, we asked wild-caught voles to rank the risk they perceived. We measured their response to olfactory cues in the form of weasel bedding, a sham control in the form of rabbit bedding, and an odor-free control. We repeated the interviews in a chronological order to test the change in response, i.e., the changes in the value of the information.…

0106 biological sciences0301 basic medicineForagingZoologyContext (language use)Perceived riskEvolutionary game theoryBiologyPredator-prey interactions010603 evolutionary biology01 natural sciencesPredation03 medical and health sciencesbiology.animalPredatorEcology Evolution Behavior and SystematicsGiving-up densityY-mazebiology.organism_classification030104 developmental biologyOdorAnimal ecologyWeaselAnimal Science and ZoologyVoleOriginal ArticleBehavioral Ecology and Sociobiology
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Harsanyi Power Solutions for Cooperative Games on Voting Structures

2019

International audience; This paper deals with Harsanyi power solutions for cooperative games in which partial cooperation is based on specific union stable systems given by the winning coalitions derived from a voting game. This framework allows for analyzing new and real situations in which there exists a feedback between the economic influence of each coalition of agents and its political power. We provide an axiomatic characterization of the Harsanyi power solutions on the subclass of union stable systems arisen from the winning coalitions from a voting game when the influence is determined by a power index. In particular, we establish comparable axiomatizations, in this context, when co…

0209 industrial biotechnologyClass (set theory)Computer Science::Computer Science and Game TheoryIndex (economics)Computer scienceExistential quantificationmedia_common.quotation_subjectContext (language use)02 engineering and technology[SHS.ECO]Humanities and Social Sciences/Economics and FinanceShapley valueComputer Science ApplicationsTheoretical Computer Science020901 industrial engineering & automationControl and Systems EngineeringModeling and SimulationVotingValue (economics)0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingMathematical economicsAxiomInformation Systemsmedia_common
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Strategic Thinking under social influence: Scalability, stability and robustness of allocations

2016

This paper studies the strategic behavior of a large number of game designers and studies the scalability, stability and robustness of their allocations in a large number of homogeneous coalitional games with transferable utilities (TU). For each TU game, the characteristic function is a continuous-time stochastic process. In each game, a game designer allocates revenues based on the extra reward that a coalition has received up to the current time and the extra reward that the same coalition has received in the other games. The approach is based on the theory of mean-field games with heterogeneous groups in a multi-population regime.

0209 industrial biotechnologyNon-cooperative gameGame mechanicsSequential gameComputer scienceComputingMilieux_PERSONALCOMPUTINGGeneral EngineeringCombinatorial game theory02 engineering and technology01 natural sciencesOptimal control010101 applied mathematicsMicroeconomicsDifferential game020901 industrial engineering & automationMean-field gameRepeated gameSimultaneous gameMean-field games; Coalitional game theory; Differential games; Optimal controlCoalitional game theorySettore MAT/09 - Ricerca Operativa0101 mathematicsVideo game designGame theoryMathematical economics
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Robust Mean Field Games with Application to Production of an Exhaustible Resource

2012

International audience; In this paper, we study mean field games under uncertainty. We consider a population of players with individual states driven by a standard Brownian motion and a disturbance term. The contribution is three-fold: First, we establish a mean field system for such robust games. Second, we apply the methodology to an exhaustible resource production. Third, we show that the dimension of the mean field system can be significantly reduced by considering a functional of the first moment of the mean field process.

0209 industrial biotechnologyeducation.field_of_study010102 general mathematicsPopulationProcess (computing)02 engineering and technologyGeneral Medicinecontrol optimization game theory01 natural sciencesTerm (time)[INFO.INFO-NI]Computer Science [cs]/Networking and Internet Architecture [cs.NI]symbols.namesake020901 industrial engineering & automationResource (project management)Dimension (vector space)Mean field theoryWiener processsymbolsProduction (economics)Settore MAT/09 - Ricerca Operativa0101 mathematicseducationMathematical economicsMathematicsIFAC Proceedings Volumes
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Non-convex power allocation games in MIMO cognitive radio networks

2013

Consideramos un escenario de reparto del espectro, basado en la detección, en una red de radio cognitiva MIMO donde el objetivo general es maximizar el rendimiento total de cada usuario de radio cognitiva optimizando conjuntamente la operación de detección y la asignación de potencia en todos los canales, bajo una restricción de interferencia para los usuarios primarios. Los problemas de optimización resultantes conducen a un juego no convexo, que presenta un nuevo desafío a la hora de analizar los equilibrios de este juego. Con el fin de hacer frente a la no convexidad del juego, utilizamos un nuevo concepto relajado de equilibrio, el equilibrio cuasi-Nash (QNE). Se demuestran las condicio…

3G MIMOnon-cooperative gamesComputer Science::Computer Science and Game TheoryMathematical optimization:CIENCIAS TECNOLÓGICAS [UNESCO]021103 operations researchOptimization problemComputer scienceMIMO0211 other engineering and technologies020206 networking & telecommunicationsThroughput02 engineering and technologyUNESCO::CIENCIAS TECNOLÓGICASCognitive radio0202 electrical engineering electronic engineering information engineeringquasi-Nash equilibriumResource allocationGame theoryInterior point methodcognitive radio network
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Utility-based resource allocations in multi-hop wireless networks

2011

It is well known that CSMA (Carrier Sense Multiple Access) protocols exhibit very poor performance in case of multi-hop transmissions, because of inter-link interference due to imperfect carrier sensing. Since ad-hoc networks based on multihop packet deliveries are becoming more and more common in different application and networking scenarios, different medium access control extensions are currently considered for improving the channel utilization efficiency. In this paper, we propose a simple approach based on preallocating temporal slots in which different sets of nodes are allowed to contend for the channel access, which can significantly improve CSMA performance with limited signaling …

Ad-hoc Networks; Distributed Resource Allocation; Game theory; Sensor NetworksSettore ING-INF/04 - Automatica[INFO.INFO-NI] Computer Science [cs]/Networking and Internet Architecture [cs.NI]Ad-hoc Networksad hoc wireless networks allocations networksSettore ING-INF/03 - TelecomunicazioniComputerSystemsOrganization_COMPUTER-COMMUNICATIONNETWORKSData_CODINGANDINFORMATIONTHEORYSensor NetworksDistributed Resource AllocationGame theory
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An alliance timing game under real options in biopharmaceutical industry

2014

Alliance timing Real options Game theory Biopharmaceutical industry.
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Robust Allocation Rules in Dynamical Cooperative TU Games

2011

Robust dynamic coalitional TU games are repeated TU games where the values of the coalitions are unknown but bounded variables. We set up the game supposing that the Game Designer uses a vague measure of the extra reward that each coalition has received up to the current time to re-adjust the allocations among the players. As main result, we provide a constructive method for designing allocation rules that converge to the core of the average game. Both the set up and the solution approach also provide an insight on commonalities between coalitional games and stability theory.

Bondareva–Shapley theoremgame theoryMathematical optimizationSequential gameComputer scienceComputingMilieux_PERSONALCOMPUTINGCombinatorial game theoryTheoryofComputation_GENERALConstructiveBounded functionRepeated gameVideo game designGame theoryMathematical economics
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The meaning of biological signals.

2020

We introduce the virtual special issue on content in signalling systems. The issue explores the uses and limits of ideas from evolutionary game theory and information theory for explaining the content of biological signals. We explain the basic idea of the Lewis-Skyrms sender-receiver framework, and we highlight three key themes of the issue: (i) the challenge of accounting for deception, misinformation and false content, (ii) the relevance of partial or total common interest to the evolution of meaningful signals, and (iii) how the sender-receiver framework relates to teleosemantics.

Cognitive scienceHistoryDeceptionComputer sciencemedia_common.quotation_subjectCommunicationEvolutionary game theoryQ Science (General)B Philosophy (General)General MedicineDeceptionInformation theoryBiological EvolutionModels BiologicalAnimal CommunicationMeaning (philosophy of language)History and Philosophy of ScienceGame TheoryKey (cryptography)AnimalsHumansRelevance (information retrieval)MisinformationGame theorymedia_commonStudies in history and philosophy of biological and biomedical sciences
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Nonlocal Quantum XOR Games for Large Number of Players

2010

Nonlocal games are used to display differences between classical and quantum world In this paper, we study nonlocal games with a large number of players We give simple methods for calculating the classical and the quantum values for symmetric XOR games with one-bit input per player, a subclass of nonlocal games We illustrate those methods on the example of the N-player game (due to Ardehali [Ard92]) that provides the maximum quantum-over-classical advantage.

CombinatoricsAlgebraComputer Science::Computer Science and Game TheoryQuantum pseudo-telepathySimple (abstract algebra)TheoryofComputation_LOGICSANDMEANINGSOFPROGRAMSComputingMilieux_PERSONALCOMPUTINGTheoryofComputation_GENERALQuantum worldQuantumMathematics
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